![]() ![]() Press X to jump, press X again to pounce the tail, then press X in the third time (and move the knob on the analog joystick) to jump onto the high eaves. In advance, stand up there and you can fuck the enemy at the moment of landing. ![]() Rocking on the vines enemies leave a shadow at the point of landing. You can understand a lot and make the right decision by watching your own shadow.All enemies quickly "regenerate", so you can not linger and you need to move on. Some enemies will be in the groggy after your successful attack, immediately attack them again to knock out completely.You can not predict when you are on a hidden "Jump point". Be sure to carry at least one ring of each Gummi Ring. ![]() When hanging on a vine, watch your shadow to accurately calculate where to land.Do not even try to catch a thief in the first level of Gobbo, you will meet him in every "round".For the past time, naturally, it has been corrected, decorated added a variety of new opportunities, previously impossible, but this is just a cosmetic improvement, and, therefore, the final result looks a little better. Just want to make a reservation that the engine in the game is used the same as in the first part of the game. ![]()
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